Heavy Metal Helmets

I made plenty of progress toward my current goal of getting all the characters in the game created and ready for animation. There are 6 characters left, and all 6 have been modeled, unwrapped, and are in various stages of texturing. Here’s a Plump Helmet (catch the reference??), who is almost complete:

In other news I implemented a first pass of the main menu, and received a work in progress version of the first heavy-metal battle track. Even at this early stage it’s 4 minutes of pure win, I can’t wait for it to be completed so I can upload it for everyone to hear!

I’m hoping to get 2-3 characters done this week, and finish up the remaining next week.

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