Wizardly Ways

(click for embigening)

Only had time to finish this guy this week. I started the next enemy (a skeleton), but still got a ways to go. I also started laying out the tutorial flow, figuring out what the best order is for introducing each gameplay mechanic to the user in a way that each step builds on the previous step in an understandable manner.

I’m a little over half way done with enemy creation, so I think I’m going to take a break and start working on environments for a while. Once I get a couple backgrounds and enemy animations done, I’ll have a decent vertical slice of the game ready to show.

2 Responses to Wizardly Ways

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>