• @SteveSwink What are you trying to do with the music playback that the standard AudioListener doesn't do? 7 hours ago
  • @Capt_Swirlbeard But too much randomness is frustrating because you can't plan at all, so it's a fine line. 8 hours ago
  • @Capt_Swirlbeard A little randomness is good IMO, being able to plan things too much isn't that fun if there aren't surprises. 8 hours ago
  • The dice rolls wouldn't be a major part of things, just an optional bonus the player can use when needed. 8 hours ago
  • Debating adding a dice mechanic to my card-based roguelike prototype since there isn't much randomness in the combat systems. 8 hours ago